unreal.AnimNode_Inertialization
¶
- class unreal.AnimNode_Inertialization(source=[], filtered_curves=[])¶
Bases:
unreal.AnimNode_Base
Anim Node Inertialization
C++ Source:
Module: Engine
File: AnimNode_Inertialization.h
Editor Properties: (see get_editor_property/set_editor_property)
filtered_curves
(Array(Name)): [Read-Write] Filtered Curves: List of curves that should not use inertial blending. These curves will instantly change when inertialization begins.source
(PoseLink): [Read-Write] Source
- property filtered_curves¶
[Read-Write] Filtered Curves: List of curves that should not use inertial blending. These curves will instantly change when inertialization begins.