unreal.AnimNotify

class unreal.AnimNotify(outer=None, name='None')

Bases: unreal.Object

Anim Notify

C++ Source:

  • Module: Engine

  • File: AnimNotify.h

Editor Properties: (see get_editor_property/set_editor_property)

  • notify_color (Color): [Read-Write] Notify Color: Color of Notify in editor

  • should_fire_in_editor (bool): [Read-Write] Should Fire in Editor: Whether this notify instance should fire in animation editors

get_default_trigger_weight_threshold() float

TriggerWeightThreshold to use when creating notifies of this type

Return type

float

get_notify_name() str

Implementable event to get a custom name for the notify

Return type

str

property notify_color

[Read-Only] Notify Color: Color of Notify in editor

Type

(Color)

received_notify(mesh_comp, animation, event_reference) bool

Received Notify

Parameters
Return type

bool

property should_fire_in_editor

[Read-Only] Should Fire in Editor: Whether this notify instance should fire in animation editors

Type

(bool)