unreal.AnimSyncMarker
¶
- class unreal.AnimSyncMarker(marker_name='None', time=0.0)¶
Bases:
unreal.StructBase
Anim Sync Marker
C++ Source:
Module: Engine
File: AnimTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
marker_name
(Name): [Read-Write] Marker Name: The name of this markertime
(float): [Read-Write] Time: Time in seconds of this marker