unreal.AnimationCurveData

class unreal.AnimationCurveData(float_curves=[], transform_curves=[])

Bases: unreal.StructBase

Structure encapsulating animated curve data. Currently only contains Float and Transform curves.

C++ Source:

  • Module: Engine

  • File: AnimDataModel.h

Editor Properties: (see get_editor_property/set_editor_property)

  • float_curves (Array(FloatCurve)): [Read-Only] Float Curves: Float-based animation curves

  • transform_curves (Array(TransformCurve)): [Read-Only] Transform Curves: FTransform-based animation curves, used for animation layer editing

property float_curves

[Read-Only] Float Curves: Float-based animation curves

Type

(Array(FloatCurve))

property transform_curves

[Read-Only] Transform Curves: FTransform-based animation curves, used for animation layer editing

Type

(Array(TransformCurve))