unreal.BoneSpaces

class unreal.BoneSpaces

Bases: unreal.EnumBase

Values for specifying bone space.

C++ Source:

  • Module: Engine

  • File: SkinnedMeshComponent.h

COMPONENT_SPACE

Set position of bone in components reference frame.

Type

1

WORLD_SPACE

Set absolute position of bone in world space.

Type

0