unreal.ContextualAnimQueryContext

class unreal.ContextualAnimQueryContext(actor=None, transform=[[0.0, 0.0, 0.0], [- 0.0, 0.0, 0.0], [1.0, 1.0, 1.0]])

Bases: unreal.StructBase

Contextual Anim Query Context

C++ Source:

  • Plugin: ContextualAnimation

  • Module: ContextualAnimation

  • File: ContextualAnimTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • actor (Actor): [Read-Write] Actor

  • transform (Transform): [Read-Write] Transform

property actor

[Read-Write] Actor

Type

(Actor)

property transform

[Read-Write] Transform

Type

(Transform)