unreal.ControlRigGraphNodeContextMenuContext

class unreal.ControlRigGraphNodeContextMenuContext(graph=None, node=None, pin=None)

Bases: unreal.StructBase

Control Rig Graph Node Context Menu Context

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRigEditor

  • File: ControlRigContextMenuContext.h

Editor Properties: (see get_editor_property/set_editor_property)

  • graph (RigVMGraph): [Read-Write] Graph: The graph associated with this context.

  • node (RigVMNode): [Read-Write] Node: The node associated with this context.

  • pin (RigVMPin): [Read-Write] Pin: The pin associated with this context; may be NULL when over a node.

property graph

[Read-Only] Graph: The graph associated with this context.

Type

(RigVMGraph)

property node

[Read-Only] Node: The node associated with this context.

Type

(RigVMNode)

property pin

[Read-Only] Pin: The pin associated with this context; may be NULL when over a node.

Type

(RigVMPin)