unreal.ControlRigGraphNodeContextMenuContext
¶
- class unreal.ControlRigGraphNodeContextMenuContext(graph=None, node=None, pin=None)¶
Bases:
unreal.StructBase
Control Rig Graph Node Context Menu Context
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: ControlRigContextMenuContext.h
Editor Properties: (see get_editor_property/set_editor_property)
graph
(RigVMGraph): [Read-Write] Graph: The graph associated with this context.node
(RigVMNode): [Read-Write] Node: The node associated with this context.pin
(RigVMPin): [Read-Write] Pin: The pin associated with this context; may be NULL when over a node.
- property graph¶
[Read-Only] Graph: The graph associated with this context.
- Type