unreal.DataprepSetMaxTextureSizeOperation
¶
- class unreal.DataprepSetMaxTextureSizeOperation(outer=None, name='None')¶
Bases:
unreal.DataprepOperation
Set max size (width or height) each input texture
C++ Source:
Plugin: DataprepEditor
Module: DataprepLibraries
File: DataprepOperations.h
Editor Properties: (see get_editor_property/set_editor_property)
allow_padding
(bool): [Read-Write] Allow Padding: If true, original texture size will be enforced to power of two before resizing (if it’s a non-power of two size), else only POT textures will be affected.max_texture_size
(int32): [Read-Write] Max Texture Size
- property allow_padding¶
[Read-Write] Allow Padding: If true, original texture size will be enforced to power of two before resizing (if it’s a non-power of two size), else only POT textures will be affected.
- Type
(bool)
- property max_texture_size¶
[Read-Write] Max Texture Size
- Type
(int32)