unreal.GeometryScriptCalculateNormalsOptions
¶
- class unreal.GeometryScriptCalculateNormalsOptions(angle_weighted=True, area_weighted=True)¶
Bases:
unreal.StructBase
Geometry Script Calculate Normals Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshNormalsFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
angle_weighted
(bool): [Read-Write] Angle Weightedarea_weighted
(bool): [Read-Write] Area Weighted