unreal.GeometryScriptColorFlags
¶
- class unreal.GeometryScriptColorFlags(red=True, green=True, blue=True, alpha=True)¶
Bases:
unreal.StructBase
Colors
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: GeometryScriptTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
alpha
(bool): [Read-Write] Alphablue
(bool): [Read-Write] Bluegreen
(bool): [Read-Write] Greenred
(bool): [Read-Write] Red