unreal.GeometryScriptColorFlags

class unreal.GeometryScriptColorFlags(red=True, green=True, blue=True, alpha=True)

Bases: unreal.StructBase

Colors

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: GeometryScriptTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • alpha (bool): [Read-Write] Alpha

  • blue (bool): [Read-Write] Blue

  • green (bool): [Read-Write] Green

  • red (bool): [Read-Write] Red

property alpha

[Read-Write] Alpha

Type

(bool)

property blue

[Read-Write] Blue

Type

(bool)

property green

[Read-Write] Green

Type

(bool)

property red

[Read-Write] Red

Type

(bool)