unreal.GeometryScriptIsSameMeshOptions
¶
- class unreal.GeometryScriptIsSameMeshOptions(check_connectivity=True, check_edge_i_ds=False, check_normals=False, check_colors=False, check_u_vs=False, check_groups=False, check_attributes=False, epsilon=1e-06)¶
Bases:
unreal.StructBase
Geometry Script Is Same Mesh Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshComparisonFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
check_attributes
(bool): [Read-Write] Check Attributescheck_colors
(bool): [Read-Write] Check Colorscheck_connectivity
(bool): [Read-Write] Check Connectivitycheck_edge_i_ds
(bool): [Read-Write] Check Edge IDscheck_groups
(bool): [Read-Write] Check Groupscheck_normals
(bool): [Read-Write] Check Normalscheck_u_vs
(bool): [Read-Write] Check UVsepsilon
(float): [Read-Write] Epsilon