unreal.IsDeletedComponentValidParams

class unreal.IsDeletedComponentValidParams(deleted_component=None, editor_actor=None)

Bases: unreal.StructBase

Is Deleted Component Valid Params

C++ Source:

  • Plugin: LevelSnapshots

  • Module: LevelSnapshotFilters

  • File: LevelSnapshotFilterParams.h

Editor Properties: (see get_editor_property/set_editor_property)

  • deleted_component (ActorComponent): [Read-Write] Deleted Component: This component was removed from the actor. This instance exists in a transient snapshot world; it does not exist in the editor world.

  • editor_actor (Actor): [Read-Write] Editor Actor: The actor the component was removed from; This instance exists in the editor world.

property deleted_component

[Read-Only] Deleted Component: This component was removed from the actor. This instance exists in a transient snapshot world; it does not exist in the editor world.

Type

(ActorComponent)

property editor_actor

[Read-Only] Editor Actor: The actor the component was removed from; This instance exists in the editor world.

Type

(Actor)