unreal.JsonBlueprintFunctionLibrary
¶
- class unreal.JsonBlueprintFunctionLibrary(outer=None, name='None')¶
Bases:
unreal.BlueprintFunctionLibrary
Json Blueprint Function Library
C++ Source:
Plugin: JsonBlueprintUtilities
Module: JsonBlueprintUtilities
File: JsonBlueprintFunctionLibrary.h
- classmethod from_file(world_context_object, file) JsonObjectWrapper or None ¶
Creates a JsonObject from the provided Json file.
- Parameters
- Returns
out_json_object (JsonObjectWrapper):
- Return type
JsonObjectWrapper or None
- classmethod from_string(world_context_object, json_string) JsonObjectWrapper or None ¶
Creates a JsonObject from the provided Json string.
- Parameters
- Returns
out_json_object (JsonObjectWrapper):
- Return type
JsonObjectWrapper or None
- classmethod get_field_names(json_object) Array(str) or None ¶
Gets all field names on the JsonObject
- Parameters
json_object (JsonObjectWrapper) –
- Returns
field_names (Array(str)):
- Return type
- classmethod has_field(json_object, field_name) bool ¶
Checks if the field exists on the object.
- Parameters
json_object (JsonObjectWrapper) –
field_name (str) –
- Return type
- classmethod to_file(json_object, file) bool ¶
Creates a file from the provided JsonObject.
- Parameters
json_object (JsonObjectWrapper) –
file (FilePath) –
- Return type
- classmethod to_string(json_object) str or None ¶
Creates a Json string from the provided JsonObject.
- Parameters
json_object (JsonObjectWrapper) –
- Returns
out_json_string (str):
- Return type
str or None