unreal.LandmassFalloffSettings
¶
- class unreal.LandmassFalloffSettings(falloff_mode=BrushFalloffMode.ANGLE, falloff_angle=45.0, falloff_width=1024.0, edge_offset=0.0, z_offset=0.0)¶
Bases:
unreal.StructBase
Landmass Falloff Settings
C++ Source:
Plugin: Landmass
Module: Landmass
File: FalloffSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
edge_offset
(float): [Read-Write] Edge Offsetfalloff_angle
(float): [Read-Write] Falloff Anglefalloff_mode
(BrushFalloffMode): [Read-Write] Falloff Modefalloff_width
(float): [Read-Write] Falloff Widthz_offset
(float): [Read-Write] ZOffset
- property falloff_mode¶
[Read-Write] Falloff Mode
- Type