unreal.LiveLinkTransformStaticData
¶
- class unreal.LiveLinkTransformStaticData(property_names=[], is_location_supported=True, is_rotation_supported=True, is_scale_supported=False)¶
Bases:
unreal.LiveLinkBaseStaticData
Static data for Transform data.
C++ Source:
Module: LiveLinkInterface
File: LiveLinkTransformTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
is_location_supported
(bool): [Read-Write] Is Location Supported: Whether location in frame data should be usedis_rotation_supported
(bool): [Read-Write] Is Rotation Supported: Whether rotation in frame data should be usedis_scale_supported
(bool): [Read-Write] Is Scale Supported: Whether scale in frame data should be usedproperty_names
(Array(Name)): [Read-Write] Property Names: Names for each curve values that will be sent for each frame
- property is_location_supported¶
[Read-Write] Is Location Supported: Whether location in frame data should be used
- Type
(bool)