unreal.MaterialExporterUSDOptions
¶
- class unreal.MaterialExporterUSDOptions(outer=None, name='None')¶
Bases:
unreal.Object
Options for exporting materials to USD format. We use a dedicated object instead of reusing the MaterialBaking module as automated export tasks can only have one options object, and we need to also provide the textures directory.
C++ Source:
Plugin: USDImporter
Module: USDExporter
File: MaterialExporterUSDOptions.h
Editor Properties: (see get_editor_property/set_editor_property)
material_baking_options
(UsdMaterialBakingOptions): [Read-Write] Material Baking Options
- property material_baking_options¶
[Read-Write] Material Baking Options
- Type