unreal.MaterialExporterUSDOptions

class unreal.MaterialExporterUSDOptions(outer=None, name='None')

Bases: unreal.Object

Options for exporting materials to USD format. We use a dedicated object instead of reusing the MaterialBaking module as automated export tasks can only have one options object, and we need to also provide the textures directory.

C++ Source:

  • Plugin: USDImporter

  • Module: USDExporter

  • File: MaterialExporterUSDOptions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • material_baking_options (UsdMaterialBakingOptions): [Read-Write] Material Baking Options

property material_baking_options

[Read-Write] Material Baking Options

Type

(UsdMaterialBakingOptions)