unreal.MovieSceneDataLayerSection
¶
- class unreal.MovieSceneDataLayerSection(outer=None, name='None')¶
Bases:
unreal.MovieSceneSection
Movie Scene Data Layer Section
C++ Source:
Module: MovieSceneTracks
File: MovieSceneDataLayerSection.h
Editor Properties: (see get_editor_property/set_editor_property)
data_layers
(Array(ActorDataLayer)): [Read-Write] Data Layers: A list of data layers that should be loaded or unloaded by this sectiondesired_state
(DataLayerRuntimeState): [Read-Write] Desired State: The desired state for the data layers on this section when the section is actively evaluating.easing
(MovieSceneEasingSettings): [Read-Write] Easingeval_options
(MovieSceneSectionEvalOptions): [Read-Write] Eval Optionsflush_on_unload
(bool): [Read-Write] Flush on Unload: Determine if we need to flush level streaming when the data layers unloads.is_active
(bool): [Read-Write] Is Active: Toggle whether this section is active/inactiveis_locked
(bool): [Read-Write] Is Locked: Toggle whether this section is locked/unlockedpost_roll_frames
(FrameNumber): [Read-Write] Post Roll Frames: The amount of time to continue ‘postrolling’ this section for after evaluation has ended.pre_roll_frames
(FrameNumber): [Read-Write] Pre Roll Frames: The amount of time to prepare this section for evaluation before it actually starts.preroll_state
(DataLayerRuntimeState): [Read-Write] Preroll State: The desired state for the data layers on this section when the section is pre or post-rolling.section_range
(MovieSceneFrameRange): [Read-Write] Section Range: The range in which this section is activetimecode_source
(MovieSceneTimecodeSource): [Read-Write] Timecode Source: The timecode at which this movie scene section is based (ie. when it was recorded)
- get_data_layers()¶
Get Data Layers
- Return type
- get_desired_state() DataLayerRuntimeState ¶
Get Desired State
- Return type
- get_preroll_state() DataLayerRuntimeState ¶
Get Preroll State
- Return type
- set_data_layers(data_layers) None ¶
Set Data Layers
- Parameters
data_layers (Array(ActorDataLayer)) –
- set_desired_state(desired_state) None ¶
Set Desired State
- Parameters
desired_state (DataLayerRuntimeState) –
- set_preroll_state(preroll_state) None ¶
Set Preroll State
- Parameters
preroll_state (DataLayerRuntimeState) –