unreal.NiagaraTickBehavior

class unreal.NiagaraTickBehavior

Bases: unreal.EnumBase

Niagara ticking behaviour

C++ Source:

  • Plugin: Niagara

  • Module: Niagara

  • File: NiagaraCommon.h

FORCE_TICK_FIRST

Niagara will tick in the first tick group (default is TG_PrePhysics).

Type

2

FORCE_TICK_LAST

Niagara will tick in the last tick group (default is TG_LastDemotable).

Type

3

USE_COMPONENT_TICK_GROUP

Niagara will ignore prereqs (attachments / data interface dependencies) and use the tick group set on the component.

Type

1

USE_PREREQS

Niagara will tick after all prereqs have ticked for attachements / data interfaces, this is the safest option.

Type

0