unreal.OptimusDeformerInstance

class unreal.OptimusDeformerInstance(outer=None, name='None')

Bases: unreal.MeshDeformerInstance

Optimus Deformer Instance

C++ Source:

  • Plugin: Optimus

  • Module: OptimusCore

  • File: OptimusDeformerInstance.h

Editor Properties: (see get_editor_property/set_editor_property)

  • spanner (int32): [Read-Write] Spanner

set_bool_variable(variable_name, value) bool

Set the value of a boolean variable

Parameters
  • variable_name (Name) –

  • value (bool) –

Return type

bool

set_float_variable(variable_name, value) bool

Set the value of a boolean variable

Parameters
Return type

bool

set_int_variable(variable_name, value) bool

Set the value of a boolean variable

Parameters
  • variable_name (Name) –

  • value (int32) –

Return type

bool

set_vector4_variable(variable_name, value) bool

Set the value of a boolean variable

Parameters
Return type

bool

set_vector_variable(variable_name, value) bool

Set the value of a boolean variable

Parameters
Return type

bool

property spanner

[Read-Write] Spanner

Type

(int32)