unreal.OptionalMovieSceneBlendType

class unreal.OptionalMovieSceneBlendType(blend_type=MovieSceneBlendType.ABSOLUTE, is_valid=False)

Bases: unreal.StructBase

Optional blend type structure

C++ Source:

  • Module: MovieScene

  • File: MovieSceneBlendType.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend_type (MovieSceneBlendType): [Read-Write] Blend Type: The actual blend type

  • is_valid (bool): [Read-Write] Is Valid: Boolean indicating whether BlendType is valid

property blend_type

[Read-Only] Blend Type: The actual blend type

Type

(MovieSceneBlendType)

property is_valid

[Read-Only] Is Valid: Boolean indicating whether BlendType is valid

Type

(bool)