unreal.RigUnit_SphericalPoseReader

class unreal.RigUnit_SphericalPoseReader

Bases: unreal.RigUnit_HighlevelBaseMutable

  • Outputs a float value between 0-1 based off of the driver item’s rotation in a specified region.

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_SphericalPoseReader.h