unreal.RigUnit_SphericalPoseReader
¶
- class unreal.RigUnit_SphericalPoseReader¶
Bases:
unreal.RigUnit_HighlevelBaseMutable
Outputs a float value between 0-1 based off of the driver item’s rotation in a specified region.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_SphericalPoseReader.h