unreal.RigVMFunctionEntryNode

class unreal.RigVMFunctionEntryNode(outer=None, name='None')

Bases: unreal.RigVMNode

The Function Entry node is used to provide access to the input pins of the library node for links within.

C++ Source:

  • Module: RigVMDeveloper

  • File: RigVMFunctionEntryNode.h