unreal.SmartObjectRequestResult

class unreal.SmartObjectRequestResult(smart_object_handle=[])

Bases: unreal.StructBase

Struct that holds the object and slot selected by processing a smart object request.

C++ Source:

  • Plugin: SmartObjects

  • Module: SmartObjectsModule

  • File: SmartObjectSubsystem.h

Editor Properties: (see get_editor_property/set_editor_property)

  • slot_handle (SmartObjectSlotHandle): [Read-Only] Slot Handle

  • smart_object_handle (SmartObjectHandle): [Read-Only] Smart Object Handle

property smart_object_handle

[Read-Only] Smart Object Handle

Type

(SmartObjectHandle)