unreal.StateTreeRunStatus
¶
- class unreal.StateTreeRunStatus¶
Bases:
unreal.EnumBase
Status describing current ticking state.
C++ Source:
Plugin: StateTree
Module: StateTreeModule
File: StateTreeTypes.h
- FAILED¶
Tree is still running.
- Type
1
- RUNNING¶
0
- SUCCEEDED¶
Tree execution has stopped on failure.
- Type
2
- UNSET¶
Tree execution has stopped on success.
- Type
3