unreal.StateTreeRunStatus

class unreal.StateTreeRunStatus

Bases: unreal.EnumBase

Status describing current ticking state.

C++ Source:

  • Plugin: StateTree

  • Module: StateTreeModule

  • File: StateTreeTypes.h

FAILED

Tree is still running.

Type

1

RUNNING

0

SUCCEEDED

Tree execution has stopped on failure.

Type

2

UNSET

Tree execution has stopped on success.

Type

3