class unreal.SwitchboardProjectSettings(outer=None, name='None')

Bases: unreal.Object

Switchboard Project Settings

C++ Source:

  • Plugin: Switchboard

  • Module: SwitchboardEditor

  • File: SwitchboardProjectSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • switchboard_osc_listener (SoftObjectPath): [Read-Write] Switchboard OSCListener: The OSC listener for Switchboard. An OSC server can be started on launch via the Virtual Production Editor section of the Project Settings. Switchboard uses port 8000 by default, but this can be configured in your Switchboard config settings.

classmethod get_switchboard_project_settings() SwitchboardProjectSettings

Get Project Settings object for Switchboard

Return type