unreal.TextureShareBPSyncFrame
¶
- class unreal.TextureShareBPSyncFrame¶
Bases:
unreal.EnumBase
Synchronize frame events (BeginFrame/EndFrame)
C++ Source:
Plugin: TextureShare
Module: TextureShare
File: TextureShareEnums.h
- DEFAULT¶
[Default] - Use module global settings
- Type
0
- FRAME_SYNC¶
[FrameSync] - waiting until remote process frame index is equal
- Type
2
- NONE¶
[None] - Unordered frames
- Type
1