unreal.TextureShareBPSyncFrame

class unreal.TextureShareBPSyncFrame

Bases: unreal.EnumBase

Synchronize frame events (BeginFrame/EndFrame)

C++ Source:

  • Plugin: TextureShare

  • Module: TextureShare

  • File: TextureShareEnums.h

DEFAULT

[Default] - Use module global settings

Type

0

FRAME_SYNC

[FrameSync] - waiting until remote process frame index is equal

Type

2

NONE

[None] - Unordered frames

Type

1