unreal.WaveFunctionCollapseNeighbor
¶
- class unreal.WaveFunctionCollapseNeighbor(adjacency=WaveFunctionCollapseAdjacency.FRONT, step=1, neighbor_object=[''])¶
Bases:
unreal.StructBase
Wave Function Collapse Neighbor
C++ Source:
Plugin: WaveFunctionCollapse
Module: WaveFunctionCollapse
File: WaveFunctionCollapseBPLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
adjacency
(WaveFunctionCollapseAdjacency): [Read-Write] Adjacencyneighbor_object
(SoftObjectPath): [Read-Write] Neighbor Objectstep
(int32): [Read-Write] Step
- property adjacency¶
[Read-Write] Adjacency
- property neighbor_object¶
[Read-Write] Neighbor Object
- Type
- property step¶
[Read-Write] Step
- Type
(int32)