unreal.WaveFunctionCollapseNeighbor

class unreal.WaveFunctionCollapseNeighbor(adjacency=WaveFunctionCollapseAdjacency.FRONT, step=1, neighbor_object=[''])

Bases: unreal.StructBase

Wave Function Collapse Neighbor

C++ Source:

  • Plugin: WaveFunctionCollapse

  • Module: WaveFunctionCollapse

  • File: WaveFunctionCollapseBPLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • adjacency (WaveFunctionCollapseAdjacency): [Read-Write] Adjacency

  • neighbor_object (SoftObjectPath): [Read-Write] Neighbor Object

  • step (int32): [Read-Write] Step

property adjacency

[Read-Write] Adjacency

Type

(WaveFunctionCollapseAdjacency)

property neighbor_object

[Read-Write] Neighbor Object

Type

(SoftObjectPath)

property step

[Read-Write] Step

Type

(int32)