unreal.WaveOscillatorCameraShakePattern

class unreal.WaveOscillatorCameraShakePattern(outer=None, name='None')

Bases: unreal.SimpleCameraShakePattern

A camera shake that uses oscillations to move the camera.

C++ Source:

  • Plugin: GameplayCameras

  • Module: GameplayCameras

  • File: WaveOscillatorCameraShakePattern.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blend_in_time (float): [Read-Write] Blend in Time: Blend-in time for this shake. Zero or less means no blend-in.

  • blend_out_time (float): [Read-Write] Blend Out Time: Blend-out time for this shake. Zero or less means no blend-out.

  • duration (float): [Read-Write] Duration: Duration in seconds of this shake. Zero or less means infinite.

  • fov (WaveOscillator): [Read-Write] FOV: FOV oscillation.

  • location_amplitude_multiplier (float): [Read-Write] Location Amplitude Multiplier: Amplitude multiplier for all location oscillation

  • location_frequency_multiplier (float): [Read-Write] Location Frequency Multiplier: Frequency multiplier for all location oscillation

  • pitch (WaveOscillator): [Read-Write] Pitch: Pitch oscillation.

  • roll (WaveOscillator): [Read-Write] Roll: Roll oscillation.

  • rotation_amplitude_multiplier (float): [Read-Write] Rotation Amplitude Multiplier: Amplitude multiplier for all rotation oscillation

  • rotation_frequency_multiplier (float): [Read-Write] Rotation Frequency Multiplier: Frequency multiplier for all rotation oscillation

  • x (WaveOscillator): [Read-Write] X: Oscillation in the X axis.

  • y (WaveOscillator): [Read-Write] Y: Oscillation in the Y axis.

  • yaw (WaveOscillator): [Read-Write] Yaw: Yaw oscillation.

  • z (WaveOscillator): [Read-Write] Z: Oscillation in the Z axis.

property fov

[Read-Write] FOV: FOV oscillation.

Type

(WaveOscillator)

property location_amplitude_multiplier

[Read-Write] Location Amplitude Multiplier: Amplitude multiplier for all location oscillation

Type

(float)

property location_frequency_multiplier

[Read-Write] Location Frequency Multiplier: Frequency multiplier for all location oscillation

Type

(float)

property pitch

[Read-Write] Pitch: Pitch oscillation.

Type

(WaveOscillator)

property roll

[Read-Write] Roll: Roll oscillation.

Type

(WaveOscillator)

property rotation_amplitude_multiplier

[Read-Write] Rotation Amplitude Multiplier: Amplitude multiplier for all rotation oscillation

Type

(float)

property rotation_frequency_multiplier

[Read-Write] Rotation Frequency Multiplier: Frequency multiplier for all rotation oscillation

Type

(float)

property x

[Read-Write] X: Oscillation in the X axis.

Type

(WaveOscillator)

property y

[Read-Write] Y: Oscillation in the Y axis.

Type

(WaveOscillator)

property yaw

[Read-Write] Yaw: Yaw oscillation.

Type

(WaveOscillator)

property z

[Read-Write] Z: Oscillation in the Z axis.

Type

(WaveOscillator)