unreal.AbilityTask_WaitAttributeChangeThreshold
¶
- class unreal.AbilityTask_WaitAttributeChangeThreshold(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
AbilityTask
Waits for an attribute to match a threshold
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: AbilityTask_WaitAttributeChangeThreshold.h
Editor Properties: (see get_editor_property/set_editor_property)
on_change
(WaitAttributeChangeThresholdDelegate): [Read-Write] On Change
- property on_change: WaitAttributeChangeThresholdDelegate¶
[Read-Write] On Change