unreal.AbilityTask_WaitAttributeChangeThreshold

class unreal.AbilityTask_WaitAttributeChangeThreshold(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: AbilityTask

Waits for an attribute to match a threshold

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: AbilityTask_WaitAttributeChangeThreshold.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_change (WaitAttributeChangeThresholdDelegate): [Read-Write] On Change

property on_change: WaitAttributeChangeThresholdDelegate

[Read-Write] On Change

Type:

(WaitAttributeChangeThresholdDelegate)