unreal.AnimBoneCompressionCodec

class unreal.AnimBoneCompressionCodec(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

  • Base class for all bone compression codecs.

C++ Source:

  • Module: Engine

  • File: AnimBoneCompressionCodec.h

Editor Properties: (see get_editor_property/set_editor_property)

  • description (str): [Read-Write] Description: Description for this codec.