unreal.AnimCurveCompressionSettings
¶
- class unreal.AnimCurveCompressionSettings(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
This object is used to wrap a curve compression codec. It allows a clean integration in the editor by avoiding the need
to create asset types and factory wrappers for every codec.
C++ Source:
Module: Engine
File: AnimCurveCompressionSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
codec
(AnimCurveCompressionCodec): [Read-Write] Codec: An animation curve compression codec.