class unreal.AnimNode_Inertialization

Bases: AnimNode_Base

Anim Node Inertialization

C++ Source:

  • Module: Engine

  • File: AnimNode_Inertialization.h

Editor Properties: (see get_editor_property/set_editor_property)

  • default_blend_profile (BlendProfile): [Read-Write] Default Blend Profile: Optional default blend profile to use when no blend profile is supplied with the inertialization request

  • filtered_curves (Array[Name]): [Read-Write] Filtered Curves: List of curves that should not use inertial blending. These curves will instantly change when inertialization begins.

  • source (PoseLink): [Read-Write] Source