class unreal.AnimNode_Sync

Bases: AnimNode_Base

Anim Node Sync

C++ Source:

  • Module: AnimGraphRuntime

  • File: AnimNode_Sync.h

Editor Properties: (see get_editor_property/set_editor_property)

  • group_name (Name): [Read-Write] Group Name: The group name that we synchronize with. All nodes employing sync beyond this in the anim graph will implicitly use this sync group.

  • group_role (AnimGroupRole): [Read-Write] Group Role: The role this player can assume within the group

  • source (PoseLink): [Read-Write] Source