unreal.CachedAnimStateArray
¶
- class unreal.CachedAnimStateArray(states: Array[CachedAnimStateData] = [])¶
Bases:
StructBase
Cached Anim State Array
C++ Source:
Module: Engine
File: CachedAnimData.h
Editor Properties: (see get_editor_property/set_editor_property)
states
(Array[CachedAnimStateData]): [Read-Write] States: Array of states
- property states: Array[CachedAnimStateData]¶
[Read-Only] States: Array of states
- Type: