unreal.Dataflow

class unreal.Dataflow(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: EdGraph

UDataflow (UObject)

UObject wrapper for the Dataflow::FGraph

C++ Source:

  • Module: DataflowEngine

  • File: DataflowObject.h

Editor Properties: (see get_editor_property/set_editor_property)

  • active (bool): [Read-Write] Active

  • targets (Array[Object]): [Read-Write] Targets