unreal.DataprepCreateProxyMeshOperation

class unreal.DataprepCreateProxyMeshOperation(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: DataprepEditingOperation

Collect geometry from selected actors and merge them into single mesh with reduction.

C++ Source:

  • Plugin: DataprepEditor

  • Module: DataprepLibraries

  • File: DataprepEditingOperations.h

Editor Properties: (see get_editor_property/set_editor_property)

  • new_actor_label (str): [Read-Write] New Actor Label: Settings to use for the create proxy operation

  • quality (float): [Read-Write] Quality