unreal.DataprepSetMobilityOperation

class unreal.DataprepSetMobilityOperation(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: DataprepOperation

For each actor to process, update its mobilty with the selected value

C++ Source:

  • Plugin: DataprepEditor

  • Module: DataprepLibraries

  • File: DataprepOperations.h

Editor Properties: (see get_editor_property/set_editor_property)

  • mobility_type (ComponentMobility): [Read-Write] Mobility Type: Type of mobility to set on actors

property mobility_type: ComponentMobility

[Read-Write] Mobility Type: Type of mobility to set on actors

Type:

(ComponentMobility)