unreal.DistortionHandlerPicker

class unreal.DistortionHandlerPicker(target_camera_component: CineCameraComponent = Ellipsis, distortion_producer_id: Guid = [], handler_display_name: str = '')

Bases: StructBase

Distortion Handler Picker

C++ Source:

  • Plugin: CameraCalibrationCore

  • Module: CameraCalibrationCore

  • File: CameraCalibrationTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • distortion_producer_id (Guid): [Read-Write] Distortion Producer ID: UObject that produces the distortion state for the desired distortion handler

  • handler_display_name (str): [Read-Write] Handler Display Name: Display name of the desired distortion handler

  • target_camera_component (CineCameraComponent): [Read-Write] Target Camera Component: CineCameraComponent with which the desired distortion handler is associated

property distortion_producer_id: Guid

[Read-Write] Distortion Producer ID: UObject that produces the distortion state for the desired distortion handler

Type:

(Guid)

property handler_display_name: str

[Read-Write] Handler Display Name: Display name of the desired distortion handler

Type:

(str)

property target_camera_component: CineCameraComponent

[Read-Write] Target Camera Component: CineCameraComponent with which the desired distortion handler is associated

Type:

(CineCameraComponent)