unreal.GeometryScriptMeshLinearExtrudeOptions
¶
- class unreal.GeometryScriptMeshLinearExtrudeOptions(distance: float = 0.0, direction_mode: GeometryScriptLinearExtrudeDirection = Ellipsis, direction: Vector = Ellipsis, area_mode: GeometryScriptPolyOperationArea = Ellipsis, group_options: GeometryScriptMeshEditPolygroupOptions = Ellipsis, uv_scale: float = 0.0, solids_to_shells: bool = False)¶
Bases:
StructBase
Geometry Script Mesh Linear Extrude Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshModelingFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
area_mode
(GeometryScriptPolyOperationArea): [Read-Write] Area Modedirection
(Vector): [Read-Write] Directiondirection_mode
(GeometryScriptLinearExtrudeDirection): [Read-Write] Direction Modedistance
(float): [Read-Write] Distancegroup_options
(GeometryScriptMeshEditPolygroupOptions): [Read-Write] Group Optionssolids_to_shells
(bool): [Read-Write] Solids to Shellsuv_scale
(float): [Read-Write] UVScale
- property area_mode: GeometryScriptPolyOperationArea¶
[Read-Write] Area Mode
- Type:
- property direction_mode: GeometryScriptLinearExtrudeDirection¶
[Read-Write] Direction Mode
- property group_options: GeometryScriptMeshEditPolygroupOptions¶
[Read-Write] Group Options