unreal.GoogleARCoreAugmentedImageDatabase
¶
- class unreal.GoogleARCoreAugmentedImageDatabase(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
DataAsset
A collection of processed images for ARCore to track.
Deprecated. Please use the ARCandidateImage list in UARSessionConfig instead.
C++ Source:
Plugin: GoogleARCore
Module: GoogleARCoreBase
File: GoogleARCoreAugmentedImageDatabase.h
Editor Properties: (see get_editor_property/set_editor_property)
entries
(Array[GoogleARCoreAugmentedImageDatabaseEntry]): [Read-Write] Entries: The individual instances of FGoogleARCoreAugmentedImageDatabaseEntry objects.
- add_runtime_augmented_image_from_texture(image_texture, image_name, image_width_in_meter=0.000000) int32 ¶
Add Runtime Augmented Image from Texture
- property entries: Array[GoogleARCoreAugmentedImageDatabaseEntry]¶
[Read-Only] Entries: The individual instances of FGoogleARCoreAugmentedImageDatabaseEntry objects.