unreal.LiveLinkBlueprintVirtualSubject
¶
- class unreal.LiveLinkBlueprintVirtualSubject(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
LiveLinkVirtualSubject
Base class for creating virtual subjects in Blueprints
C++ Source:
Plugin: LiveLink
Module: LiveLink
File: LiveLinkBlueprintVirtualSubject.h
Editor Properties: (see get_editor_property/set_editor_property)
frame_translators
(Array[LiveLinkFrameTranslator]): [Read-Write] Frame Translators: List of available translator the subject can use.rebroadcast_subject
(bool): [Read-Write] Rebroadcast Subject: If enabled, rebroadcast this subjectsubjects
(Array[LiveLinkSubjectName]): [Read-Write] Subjects: Names of the real subjects to combine into a virtual subject