unreal.LocationServicesImpl
¶
- class unreal.LocationServicesImpl(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
Location Services Impl
C++ Source:
Plugin: LocationServicesBPLibrary
Module: LocationServicesBPLibrary
File: LocationServicesImpl.h
Editor Properties: (see get_editor_property/set_editor_property)
on_location_changed
(LocationServicesData_OnLocationChanged): [Read-Write] On Location Changed
- property on_location_changed: LocationServicesData_OnLocationChanged¶
[Read-Write] On Location Changed