unreal.MaterialFunctionInterface

class unreal.MaterialFunctionInterface(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

A Material Function is a collection of material expressions that can be reused in different materials

C++ Source:

  • Module: Engine

  • File: MaterialFunctionInterface.h

Editor Properties: (see get_editor_property/set_editor_property)

  • thumbnail_info (ThumbnailInfo): [Read-Only] Thumbnail Info: Information for thumbnail rendering