unreal.MetaSoundAssetSubsystem
¶
- class unreal.MetaSoundAssetSubsystem(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
EngineSubsystem
The subsystem in charge of the MetaSound asset registry
C++ Source:
Plugin: Metasound
Module: MetasoundEngine
File: MetasoundAssetSubsystem.h
- register_asset_classes_in_directories(directories) None ¶
Register Asset Classes in Directories
- Parameters:
directories (Array[MetaSoundAssetDirectory]) –
- unregister_asset_classes_in_directories(directories) None ¶
Unregister Asset Classes in Directories
- Parameters:
directories (Array[MetaSoundAssetDirectory]) –