unreal.NiagaraEditorParametersAdapterBase
¶
- class unreal.NiagaraEditorParametersAdapterBase(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
A base class for editor only data which owns UNiagaraScriptVariables and supports synchronizing them with definitions.
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraEditorDataBase.h