unreal.PreviewMeshCollection

class unreal.PreviewMeshCollection(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: DataAsset

A simple collection of skeletal meshes used for in-editor preview

C++ Source:

  • Module: Engine

  • File: PreviewMeshCollection.h

Editor Properties: (see get_editor_property/set_editor_property)

  • skeletal_meshes (Array[PreviewMeshCollectionEntry]): [Read-Write] Skeletal Meshes: The skeletal meshes that this collection contains

  • skeleton (Skeleton): [Read-Only] Skeleton