unreal.PreviewMeshCollection
¶
- class unreal.PreviewMeshCollection(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
DataAsset
A simple collection of skeletal meshes used for in-editor preview
C++ Source:
Module: Engine
File: PreviewMeshCollection.h
Editor Properties: (see get_editor_property/set_editor_property)
skeletal_meshes
(Array[PreviewMeshCollectionEntry]): [Read-Write] Skeletal Meshes: The skeletal meshes that this collection containsskeleton
(Skeleton): [Read-Only] Skeleton