unreal.RigUnit_FindItemsWithMetadataTag
¶
- class unreal.RigUnit_FindItemsWithMetadataTag(tag: Name = 'None', items: Array[RigElementKey] = [])¶
Bases:
RigUnit
Returns all items with a specific tag
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Metadata.h
Editor Properties: (see get_editor_property/set_editor_property)
items
(Array[RigElementKey]): [Read-Write] Items: The items containing the metadatatag
(Name): [Read-Write] Tag: The name of the tag to find
- property items: Array[RigElementKey]¶
[Read-Only] Items: The items containing the metadata
- Type: