unreal.RigUnit_FindItemsWithMetadataTagArray

class unreal.RigUnit_FindItemsWithMetadataTagArray(tags: Array[Name] = [], items: Array[RigElementKey] = [])

Bases: RigUnit

Returns all items with a specific tag

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_Metadata.h

Editor Properties: (see get_editor_property/set_editor_property)

  • items (Array[RigElementKey]): [Read-Write] Items: The items containing the metadata

  • tags (Array[Name]): [Read-Write] Tags: The tags to find

property items: Array[RigElementKey]

[Read-Only] Items: The items containing the metadata

Type:

(Array[RigElementKey])

property tags: Array[Name]

[Read-Write] Tags: The tags to find

Type:

(Array[Name])