unreal.RigUnit_MathQuaternionScaleV2
¶
- class unreal.RigUnit_MathQuaternionScaleV2(value: Quat = Ellipsis, factor: float = 0.0, result: Quat = Ellipsis)¶
Bases:
RigUnit_MathQuaternionBase
Scales a quaternion’s angle
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
factor
(float): [Read-Write] Factorresult
(Quat): [Read-Write] Resultvalue
(Quat): [Read-Write] Value