unreal.RigVMCompiler

class unreal.RigVMCompiler(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Rig VMCompiler

C++ Source:

  • Module: RigVMDeveloper

  • File: RigVMCompiler.h

Editor Properties: (see get_editor_property/set_editor_property)

  • settings (RigVMCompileSettings): [Read-Write] Settings

compile(graphs, controller, out_vm) bool

Compile

Parameters:
Return type:

bool

property settings: RigVMCompileSettings

[Read-Write] Settings

Type:

(RigVMCompileSettings)